Lip Sync - Gesture and Body Language speaks louder than words

Good clip via the Speaking of Animation site :

http://www.speakingofanimation.com/2010/01/gesture-vs-lip-sync/


"Here’s evidence that proper acting and gestures are more important than lip-sync.
(It’s a clip Pete Docter showed in a lecture a couple years ago.) It works really well and makes me laugh every time.
So make sure your character’s body sells the line before you go crazy trying to get the lip-sync right."


Cordell Barker - Master Class in Animation

Via the excellent National Film Board of Canada web site.

A master class in animation led by Cordell Barker in which he talks about the making of The Cat Came Back and the making of Runaway. Filmed during the 2009 edition of Get Animated!

Highly recommended.

(the embedded videos may not play in the Safari browser. View with Firefox.)





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"Run Hamster Run!" - New Hand Drawn Animated iPhone Game

(story via CartoonBrew)



Character Concept art © Erin Humston.


Animation students pay attention:

Here's an inspiring example of an independent animator, Erin Humston, developing and selling his own work directly through the iTunes Store . I hope this is the sort of thing that many of our present day students will be thinking of doing (i.e. developing their OWN original properties) rather than just thinking their only option is "I'll graduate from school and then just go to work for Big X_______ corporate studio". Nothing wrong with that and it's a good way to learn the ropes in the business, but while you're paying your dues toiling away at Big Studio X always be working on developing your own ideas and characters , and thinking of ways to market your work so that it benefits you directly. (something that will support you , not just put more money into the coffers of Big Studio X.)


© Erin Humston.


No one knows for sure where hand drawn animation is headed - but one outlet seems to be thriving: mobile video games.

Here’s another for the list of intriguing new 2d-cartoon iPhone games: Run Hamster Run.

Erin Humiston did all the artwork and animation, and produced the game with a handful of people in Orlando, Florida. The animation is all hand-drawn.

It’s now available at the iTunes store. Here’s a sample: