void setup() {
size(400, 400);
smooth();
strokeWeight(6);
}
void draw() {
background(120);
face( width/2, height/2, 160 );
}
void face( float x, float y, float size ) {
fill(255);
stroke(0);
ellipse(x, y, size, size);
eye( x - 50, y, 20 );
eye( x + 50, y, 60 );
for (int i = 0; i < 18; i+=2) {
hair( x + i*3 - 30, y - 50, 50, i * 0.8 );
}
}
void hair(float x, float y, float len, float craziness )
{
stroke(198, 90, 6);
beginShape();
vertex(x, y);
vertex(x + craziness, y - len);
endShape();
}
void eye(float x, float y, float eyeball_size) {
fill(255, 245, 180);
ellipse(x, y, eyeball_size, eyeball_size);
fill(0);
ellipse(x, y, 4, 4);
}