On the survival of Drawn Animation

My friend , animator Tashin Özgür has often made the point that the term "2D animation" is inadequate to use when referring to what we know as classical or traditional hand drawn animation. Writing of the annual "Day for Hand Drawn Animation" celebration that he and his wife Lale sponsor at Maltepe University in Istanbul , Tash says:

"We call it, in our quaint Oriental tongue, Çizgi Film Bayrami, which clumsily translates as "Line-Film Holiday" or something ... "Line-Film" being what we call this kind of film. English lacks a direct equivalent, and the more generic term "animation" might have even facilitated the CG takeover ("it's all animation, isn't it?")

Think of our concept of "line film" as closer to the French "dessin animé" ("animated drawing") - it's French, the language of culture, so it probably has more weight in the argument.
Which argument? Why, that hand drawn animation is a distinct art form, and not simply a step on the way towards something else. "

Recently the veteran animator/designer/director Gene Deitch made a similar point in a speech prepared for the Xiamen International Animation Festival (Oct. 30th-Nov. 3rd) in China. Gene's speech is titled "Quo Vadis Animation?" The entire text of his speech is on Cartoon Brew:

http://www.cartoonbrew.com/ideas-commentary/gene-deitch-quo-vadis-animation.html

Here is the summary:

“The core of my speech is a pitch for the survival and eventual return to primary favor of “drawn animation.” (Don’t provoke me by mentioning the term “2D” in my presence!)"

Here is a video Gene made since his travel visa was not approved by the Chinese government , so he was not able to present the speech at the Xiamen International Animation Festival :